starcraft
The splitter

The splitter

"Splitter strain. Splits into smaller creatures upon detonation. Occurs only once."

The splitter is a variant strain of the baneling that is able to split into baneling spawn upon detonation.

Overview

The splitter was evolved from the mitoscarabs of the planet Nelyth. The unique decentralized nervous system of the mitoscarab was emulated by the splitter. Upon death the splitter would split into two smaller baneling spawns. However this process can only occur once, as further splitting will result in acidic fluid of limited sentience.[1]

History

During Kerrigan's resurgence in the Second Great War, Abathur discovered the splitter strain in a number of mitoscarabs of the planet Nelyth. After acquiring the essence of the mitoscarab, the splitter was formed. Kerrigan then turned the splitters on Daelaam defenders of Nelyth shrines, testing the splitter against their colossi. The Daelaam forces were annihlated.[1]

During the End War, Kerrigan utilized splitters against Amon's Forces.[2]

AlliedCommanders SC2-LotV Art1
This article or section contains information derived from Co-op Missions, and should not be considered part of the official StarCraft storyline.

Broodmother Zagara utilized the splitter strain in her fight against Amon's Forces.[3]

Game Unit

Heart of the Swarm

The splitter has a very minor aesthetic difference from the regular baneling, simply letting out a light green smoke from its abdomen.

The splitter splits into two smaller baneling spawns upon detonation, each baneling spawn does 5 damage/10 to structures and has 20hp and the same armor as the baneling.

In comparison to the hunter strain, the splitter strain has greater overall damage potential due to the baneling spawns, which add more damage output per baneling. Though they lack the closing ability of the hunter strain, this can be compensated via Kerrigan's Spawn Banelings ability, placing the splitters right in the middle of an enemy formation. They also have a comparable-to-better closing ability on low numbers of enemy siege tanks; both hunters and original-form splitters will usually die in one shot from a siege tank in siege mode, who vastly out-distance the jump range of the hunters, however the splitter will still make the baneling spawns that can continue the approach after that shot.

The spawn of the splitter

The spawn of the splitter

Co-op Missions

Zagara's banelings automatically upgrade to the splitter strain when she reaches Level 14. Unlike campaign, Zagara's splitter use the Leviathan's Brood skin.

SC2ZergBurrow
Burrow

Buries the unit underground. Burrowed unit are unable to move or attack, but they cannot be seen without detection.

Usage
Hotkey R
Cost 2 (burrow)seconds
1 (unburrow) seconds
Campaign Acquisition
Unlock Initially available.
ve
CentrifugalHooks SC2 Game1
Centrifugal Hooks

Increases banelings movement speed.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Baneling nest
Hotkey C
Cost 100 Minerals 100 Vespene gas 60seconds
ve
SC2 CorrosiveAcid Icon
Corrosive Acid

Increases banelings attack damage to primary target by 100%. Splash damage remains the same.

Usage
Passive
Campaign Acquisition
Unlock Reach Zagara Level 11.
Acquisition
Purchased from Baneling nest
Hotkey A
Cost 150 Minerals 150 Vespene gas 90seconds
Required Lair/Hive
ve
SC2 Rupture Icon
Rupture

Increases banelings splash damage radius by 50%.

Usage
Passive
Campaign Acquisition
Unlock Reach Zagara Level 11.
Acquisition
Purchased from Baneling nest
Hotkey R
Cost 150 Minerals 150 Vespene gas 90seconds
Required Hive
ve
SC2 ZergMeleeWeap
Zerg Ground Attacks

Increases the attack damage of zerg ground units.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Evolution chamber
Hotkey M
Level 1
Cost 100 Minerals 100 Vespene gas 160seconds
Effect Damage: 44 (+44 vs Structure)
Mastery: +1 attack damage per Baneling Damage mastery point. Up to a maximum 74 (+44 vs Structure)
Level 2
Cost 150 Minerals 150 Vespene gas 190seconds
Required Lair/Hive
Effect Damage: 48 (+48 vs Structure)
Mastery: +1 attack damage per Baneling Damage mastery point. Up to a maximum 78 (+48 vs Structure)
Level 3
Cost 200 Minerals 200 Vespene gas 220seconds
Required Hive
Effect Damage: 52 (+52 vs Structure)
Mastery: +1 attack damage per Baneling Damage mastery point. Up to a maximum 82 (+52 vs Structure)
ve
SC2 ZergGrndCara
Zerg Ground Carapace

Increases the armor of zerg ground units.

Usage
Passive
Campaign Acquisition
Unlock Initially available.
Acquisition
Purchased from Evolution chamber
Hotkey M
Level 1
Cost 100 Minerals 100 Vespene gas 160seconds
Effect Armor: 1
Level 2
Cost 175 Minerals 175 Vespene gas 190seconds
Required Lair/Hive
Effect Armor: 2
Level 3
Cost 250 Minerals 250 Vespene gas 220seconds
Required Hive
Effect Armor: 3
ve

Development

The following section contains information from a previous version of StarCraft II: Heart of the Swarm which is no longer valid.
The splitterling during development

The splitterling during development

During the development of Heart of the Swarm, the splitter was known as the splitterling.[4]

References

  1. 1.0 1.1 Blizzard Entertainment. StarCraft II: Heart of the Swarm. (Activision Blizzard). PC. Mission: Heart of the Swarm, Baneling Evolution (in English). 2013-03-12.
  2. Blizzard Entertainment. StarCraft II: Legacy of the Void. (Activision Blizzard). PC. Mission: Amon's Fall. (in English). November 10, 2015.
  3. Blizzard Entertainment. Co-op Missions. (Activision Blizzard). PC. Zagara (in English). 2018.
  4. Blizzard Entertainment. 2011-05-27 StarCraft II: Heart of the Swarm Campaign Preview. YouTube. Accessed 2013-03-29.